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Well, actually it’s day 10 in the mundane world, so I’m still behind.  If I make the D9 blog short, maybe I can catch up with the D10 blog tonight.

Nine is for Death Spell #9.  The name kind of implies that there ought to be death spells one through eight and maybe ten and higher, but there aren’t.  The only one called a death spell in Tunnels and Trolls is Death Spell #9.  I must admit that the inspiration for the spell name came from the song “Love Potion #9”.

Death Spell #9 is a 9th level spell.  It has a range of 100 feet, although in retrospect I should have given it a range of 99 feet.  It happens instantaneously when the magic-user casts it.  The spell cost is 81 WIZ  points which is 9 times 9 for 9 times the deadliness.  You can power it up by making it harder to resist.  Death Spell #9 was a first edition spell, and it was more powerful back in the day.  It was meant to be the spell that would kill almost anything.  The spell description reads:  The target of the spell must make a L9SR on Luck or have all bodily functions cease at once, resulting in instant death for any living being. (DS9 doesn’t work on the undead or on non-living magically animated beings.)  The spell can only target one being at a time.  Before the 7th edition, that spell would kill anything less than a 10th level monster most of the time.  Now, however, the spell has been weakened.  It won’t affect a target with a higher WIZ rating than the caster, and the caster has to make a L9SR on INT or the spell fizzles and rebounds upon the caster.  That’s a serious drawback, and a player character would have to be pretty desperate to try casting the Death Spell #9.

When you see this sign, you die!

There’s another 9th level spell that has some 9s in it. Oddly enough, it’s a life spell called Pygmalion.  The WIZ cost is 99, and it happens instantly.  Yes, friends, it is quite possible to have attributes in Tunnels and Trolls of 99 and above.  You won’t start with anything that high, but you could get there in a year or two of play.  The caster can bring stone statues to life and turn them into playable characters.

If  you know any great connections with 9, please list them in the comments below, and come on back tomorrow when I will be a day late with the D10 section of this blog.

–end

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One Comment

  1. 9 is 3-squared, which gives a very nice 3×3 grid, which on a gaming map represents all the different directions one might step (e, w, n, s, ne, nw, se, sw) plus standing still. I always thought 9 was a better representation for Chaos than 8, because of that ninth option of not changing at all. Chaos might induce a change in status, but it isn’t always the case that it will.


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